(Due to the fact that most game engines of the era didn't have Mac support, there was generally no cross-platform play in any version of Generals for Mac. The downside is that Generals on Mac will forever be a single-player experience only, due to a big failed bet on Game Center (when the app was originally released, Mac App Store players could play against other Mac App Store players, but because Game Center support was dropped in macOS 10.12, that didn't last too long). That said, all kudos should go to Aspyr, since they are very passionate about making Generals work on macOS, and the game is well known for having a special place in their heart (hence the decision to release what was then a ten-year old game on the Mac App Store in the first place, and a commitment to releasing a 64-bit update to the game for macOS Catalina - compare this with Civilization IV for Mac, which was released after Generals for Mac and won't be getting a 64-bit update). Many people complained about the zoom on the Mac App Store version of Generals, as it doesn't compare well to the Mac version of Generals and Zero Hour released on CD, nor of the PC versions. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
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